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Showing posts with label education. Show all posts
Showing posts with label education. Show all posts

Thursday, October 20, 2016

Computer Science Education Recharged!


A few days ago, I attended the annual SIGCSE (Special Interest Group, Computer Science Education) conference in Atlanta, GA. Google has been a platinum sponsor of SIGCSE for many years now, and the conference provides an opportunity for thousands of CS educators to come together, share ideas and engage in the resurgence of activity and interest in CS education.

Seven years ago, the number of CS majors at the undergraduate level hit an all time low; the number of students taking the Advanced Placement CS exam fell 15% between 2001 and 2007, and the number of college freshmen intending to major in CS plummeted more than 70% during the same period. This was a concern for CS educators, as advancing U.S. students understanding of the principles and practices of computing is critical to developing a globally competitive workforce for the 21st century.

Since 2007, though, many significant things have happened. First, a commission of ten secondary and higher education faculty came together to design a new Advanced Placement CS course called CS Principles. This reinvention of AP CS not only introduces students to programming, but also gives them an understanding of the fundamental concepts of computing, its breadth of application and its potential for transforming the world. Additionally, since 2007 the Computer Science Teachers Association (CSTA), a community that plays a key role in professional development, CS standards definition (another critical stake in the ground), and scaling of the new AP CS, has grown to 16,000+ members.

Finally, late last year, code.org launched Hour of Code with over 29 million students participating, which is an unprecedented scale in CS education. This event raised awareness and provided enormous opportunity for follow-on with teachers and students who realized that coding is not only accessible, but fun. Their next step is to scale Exploring Computer Science this fall to 30 school districts (and counting) including some of the biggest districts in the country, in addition to developing K-5 and middle school curriculum.

Last week at SIGCSE, Google had an opportunity to present two new programs and a transition of an existing program:

  • CS First is a pilot program in South Carolina introducing students to CS in a social, collaborative after-school environment. The focus is on raising awareness and helping students understand their potential in the field.
  • Engage CS Edu will provide curriculum resources for introductory CS1/CS2 courses that are engaging to both women and men.
  • CS4HS continues to experiment this year with online professional development opportunities for teachers. We still support face-to-face CS4HS workshops, but given the success of our MOOC experiments last year, we’d like to continue to see how we might scale to more and more teachers.

The growth in awareness and activity in CS education over the past two years has been amazing and it continues to grow rapidly, thanks to the hard work of many. Google is proud to work with the many organizations in CS education to support and scale their work, through programs and funding. We strive to develop new programs where there are gaps, utilizing our technical infrastructure, our experience with scale, and a deep understanding of the potential of CS to transform the world in positive ways. This has been core to Google’s philosophy since we started 16 years ago.



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Sunday, July 10, 2016

Working Together to Support Computer Science Education



(Cross-posted from the Google for Education blog)

Computer Science (CS) education in K-12 is receiving an increasing amount of attention from media and policy makers. Education groups have been working for years to build the infrastructure needed to support CS both inside and outside the school environment, including standards development and dissemination, models for teacher professional development, research, resources for educators, and the building of peer-driven and peer-supported communities of learning.

At Google, we strive to increase opportunities in CS and be a strong contributor to the community of those seeking to improve CS education through our engagement in research, curriculum resource development and dissemination, professional development of teachers, tools development, and large-scale efforts to engage young women and underrepresented groups in computer science. However, despite these efforts, there are still many challenges to overcome to improve the state of CS education.

For example, many people confuse computer science with education technology (the use of computing to support learning in other disciplines) and computer literacy (a very basic understanding of a limited number of computer applications). This confusion leads to the assumption that computer science education is taking place, when in fact in many schools it is not.

Women and minorities are still underrepresented in computer science education and in the high tech workplace. In her introduction to Jane Margolis’ Stuck in the Shallow End: Education, Race, and Computing, distinguished scientist Shirley Malcolm refers to computer science as “privileged knowledge” to which minority students often have no access. This statement is supported by data from the College Board and the National Center for Women and Information Technology.

Poverty also has a significant but often ignored impact on access to technology and quality computer science education. At present there are more than 16 million U.S. children living in poverty; these children are the least likely to have access to computer science knowledge and tools in their schools and homes.

There are many organizations and programs which focus on CS education, working hard to address these issues, and others. This gives Google the unique opportunity to analyze gaps in existing efforts and apply our resources towards programs that are most needed. In so doing, we hope to help uncover new strategies and create sustainable improvements to CS education.

Achieving systemic and sustained change in K-12 CS education is a complex undertaking that requires strategic support that complements both existing formal school programs and extracurricular education. Google is proud to be a member of the community committed to making tangible improvements to the state of CS education. In future blog posts, we will introduce you so some of the programs and resources that Google has been working on.
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Wednesday, April 27, 2016

Celebrating the First Set of Google Geo Education Awardees and Announcing Round Two



Googles GeoEDU Outreach program is excited to announce the opening of the second round of our Geo Education Awards, aimed at supporting qualifying educational institutions who are creating content and curricula for their mapping, remote sensing, or GIS initiatives.

If you are an educator in these areas, we encourage you to apply for an award. To celebrate the first round of awardees, and give a sense of the kind of work we have supported in the past, here are brief descriptions of some of our previous awards.

Nicholas Clinton, Tsinghua University
Development of online remote sensing course content using Google Earth Engine

Nick is building 10 labs for an introductory remote sensing class. Topics include studying electromagnetic radiation, image processing, time series analysis, and change detection. The labs are being taught currently, and materials will be made available when the course has been completed. From Lab 6:
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Lets look at some imagery in Earth Engine.  Search for the place Mountain View, CA, USA.  What the heck is all that stuff!?  We are looking at this scene because of the diverse mix of things on the Earth surface.
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Add the Landsat 8 32-day EVI composite.  What do you observe?  Recall that the more vegetative cover the higher the index.  It looks like the "greenest" targets in this scene are golf courses.
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Lets say we dont really care about vegetation (not true, of course!), but we do care about water.  Lets see if the water indices can help us decipher our Mountain View mystery scene.

Dana Tomlin, University of Pennsylvania
Geospatial Programming: Childs Play

Dana is creating documentation, lesson plans, sample scripts, and homework assignments for each week in a 13-week, university-level course on geospatial programming. The course uses the Python computer programming language to utilize, customize, and extend the capabilities of three geographic information systems: Google’s Earth Engine, ESRI’s ArcGIS, and the open-source QGIS.

Declan G. De Paor, Old Dominion University
A Modular Approach to Introducing Google Mapping Technologies into Geoscience Curricula Worldwide

Declans award supports senior student Chloe Constants who is helping design Google Maps Engine and Google Earth Engine modules for existing geoscience coursework, primarily focused on volcanic and tectonic hazards, and digital mapping. Declan and Chloe will present the modules at faculty development workshops in person and online. They see GME/GEE as a terrific way to offer authentic undergraduate research experiences to non-traditional geoscience students.

Mary Elizabeth Killilea, New York University
Google Geospatial Tools in a Global Classroom: “Where the City Meets the Sea: Studies in Coastal Urban Environments"

Mary and the Global Technology Services team at NYU are developing a land­ cover change lab using Google Earth Engine. NYU has campuses around the world, so their labs are written to be used globally. In fact, students in four campuses around the globe are currently collecting and sharing data for the lab. Students at their sites analyze their local cities, but do so in a global context.

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One group of students used Android mobile devices to collect land use data in New Yorks Battery Park.
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While others in the same course collected these points in Abu Dhabi. Upon collection, the observations were automatically uploaded, mapped, and shared.

Scott Nowicki and Chris Edwards, University of Nevada at Las Vegas
Advanced Manipulation and Visualization of Remote Sensing Datasets with Google Earth Engine

Scott and Chris are taking biology, geoscience, and social science students on a field trip to collect geological data, and are generating screencast tutorials to show how these data can be queried, downloaded, calibrated, manipulated and interpreted using free tools including Google Earth Engine. These tutorials may be freely incorporated into any geospatial course, and all the field site data and analyses will be publicly released and published, giving a full description of what features are available to investigate, and how best to interpret both the remote sensing datasets and ground truth activities.

Steven Whitmeyer and Shelley Whitmeyer, James Madison University
Using Google Earth to Model Geologic Change Through Time

Steven and Shelley are building exercises for introductory geoscience courses focusing on coastal change, and glacial landform change. These exercises incorporate targets and goals of the Next Generation Science Standards. They are also developing tools to create new tectonic reconstructions of how continents and tectonic plates have moved since Pangaea breakup. Some of the current animations are available here and here.

We hope this overview of previous award recipients gives you a sense for the range of educational activities our GeoEDU awards are supporting. If you are working on innovative geospatial education projects, we invite you to apply for a GeoEDU award.
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