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Showing posts with label autodesk. Show all posts
Showing posts with label autodesk. Show all posts

Wednesday, July 23, 2014

Autodesk Announces New Cloud Service – Autodesk BIM 360


Autodesk announced and released a new Cloud Based service today called Autodesk BIM 360. Autodesk BIM 360 includes a set of services that provide cloud based access to BIM project information throughout the project’s lifecycle. Autodesk BIM 360 will work with several of Autodesk’s BIM solutions including Autodesk Building Design Suite and Autodesk Infrastructure Design Suite.

"Cloud-connected workflows are giving our customers worldwide a better way to work with colleagues across their organizations and with business partners, clients and stakeholders,” said Amar Hanspal, Autodesk senior vice president, information modeling products.


Autodesk BIM 360 is an expansion of Autodesk 360 and works with Autodesk PLM 360.  Autodesk BIM 360 is available now in English (support for other languages is coming.)  Some of its services may only be available to Autodesk Building Design Suite 2013 subscription customers.  Visit www.autodesk.com/bim360 for more details and contact your local reseller.

So what is Autodesk BIM 360?  It is an online (cloud based) collaboration tool from Autodesk that attempts to allow team members to share model information.  Its goal is to allow Autodesk Building Design Suite and Autodesk Infrastructure Design Suite customers to work together.

Autodesk wants to bring the BIM process to the cloud, along with many other of their services. This is their next step in that process. Autodesk’s recent acquisition of Vela Systems goes well with Autodesk BIM 360 and will be able to work within that system. The potential to bring project design data to many users, companies, engineers, designers, contractors, construction workers, and municipalities is there.

I plan on getting more information soon and will expand upon the subject as more information becomes available.

www.autodesk.com/bim360
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Monday, May 19, 2014

Autodesk Labs Role Guest Post by Scott Sheppard

Autodesk Labs Program Manager, Scott Sheppard, is our guest Blogger today.  he talks to us about Autodesk Labs role at Autodesk, as well as some of its history.

Autodesk Labs got its start with Shaan Hurley. Shaan was working on our Beta program back then and wished he could involve users earlier. We love our beta programs. We manage them on http://beta.autodesk.com Participants sign up, test the software, and provide feedback under a Non-Disclosure Agreement. Though from the customer perspective this is early in the release process, it’s actually closer to the end of the process in software development terms. So although beta testers may have great ideas like “Why don’t you redo this whole thing this way?”, there really isn’t time to start over from scratch. The primary emphasis of many beta programs is to learn if the software works or not. Our QA teams have already put the release through its paces, but there’s no substitute for having customers try it with their own data to ensure that something is ready to ship.

Autodesk Labs was born to involve the customer earlier in the process – where there is actually enough time to act on a suggestion like “Why don’t you redo this whole thing this way?” We are careful to call what we put on Labs “technology previews” instead of alphas or betas, because we want to ensure that there are no misconceptions about something becoming a product or making it into an existing product. We make technology previews available on Labs so people can help shape their future. Some die a quick death. For example, users were not so happy with our attempt at visual search where users could locate parts by drawing crude shapes. Others take a while to perfect but go on to greatness. Autodesk Inventor LT was on Labs for 2 years before becoming a product. Autodesk Impression was one of the first technologies to graduate from Labs. It is now a feature of AutoCAD.

As an organization within Autodesk, we have 2 roles.

1.  Our Labs team looks at industry trends and creates prototypes that attempt to turn the possible into the practical. Way back before the iPhone, we instrumented a copy of Autodesk Design Review to run on our Perceptive Pixel Multi-touch Wall. We learned a great deal about the gestures that would be appropriate for working with CAD data without a mouse or keyboard. Even further back than that, we created Project Freewheel to see if it were really possible to view 3D (not 2D, 2D was easy) CAD data on the web using just a browser. We learned a great deal about high-end graphics cards that were not common in cloud computing servers like those from Amazon EC2.

2.  Our second role is to be a service organization to the rest of Autodesk. We get technologies from various departments and help make them available via the Autodesk Labs site. Most of the items you find on Labs came from somewhere else within the company. The Labs team has worked on Project Freewheel, Project Draw, Project Showroom, ShareNow, and Project Twitch, but everything else is from another part of the company. We are happy to play this role as we encourage other parts of the company to develop their technologies by involving the customer early in the process. We also help with the mechanics of it by creating web pages, email aliases, discussion forums, etc. We also use social media (e.g. blogs, Facebook, Twitter) to get the word out. We produce monthly reports, that I loving call TPS reports in reference to Office Space, that summarize feedback and include site visitor and download statistics.

Thanks Scott for being our guest blogger today and for all of the great work that Autodesk Labs puts out.
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